Ivan Savenko
|
35644da2b7
Reogranize callback-related classes on 1 file = 1 class basis
|
5 月之前 |
Ivan Savenko
|
cd7732456a
Remove pointer to objects from TerrainTile
|
7 月之前 |
Ivan Savenko
|
ab11d2b075
Remove quests from CMap, now solely owned by quest objects
|
7 月之前 |
Ivan Savenko
|
797646cc05
Quests in map now use shared_ptr instead of const ptr
|
7 月之前 |
Ivan Savenko
|
9f713a0914
Rename int3::valid to isValid for consistency
|
7 月之前 |
Ivan Savenko
|
8346d71c98
Remove more subID access
|
2 年之前 |
Johannes Schauer Marin Rodrigues
|
f9e1b302c7
some spelling fixes
|
2 年之前 |
Ivan Savenko
|
acac42291e
Remove excessive CMap.h includes
|
2 年之前 |
Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 年之前 |
John Bolton
|
a05ae78e67
Fixed lots of warnings.
|
5 年之前 |
Andrii Danylchenko
|
5fb5ddfc67
ai fix town portal to occupied town
|
6 年之前 |
Andrii Danylchenko
|
35f696b695
AI pathfinding const api and updatePaths
|
6 年之前 |
Andrii Danylchenko
|
c96be75f41
AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point
|
6 年之前 |
AlexVinS
|
4b5910c2f4
VCAI performance improvements
|
6 年之前 |
AlexVinS
|
f0492ffa53
Tweaks
|
6 年之前 |
AlexVinS
|
9ec3d2ef64
Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop
|
6 年之前 |
Andrii Danylchenko
|
8b829e1099
AI: fix crash in pathfinding
|
6 年之前 |
Andrii Danylchenko
|
04047d0a1a
AI: refactor explore further
|
6 年之前 |
Andrii Danylchenko
|
5d022ba77c
AI: CompleteQuest goal and summon boat spell support
|
6 年之前 |
Andrii Danylchenko
|
e1b922f7b8
AI goals refactoring (#524)
|
6 年之前 |
Andrii Danylchenko
|
60c5f584a8
AI: GATHER_TROOPS improvements and fixes
|
7 年之前 |
Andrii Danylchenko
|
72aff02418
AI pathfinding: buy boat
|
7 年之前 |
Dydzio
|
a00a7762b5
Fix for new pathfinder code - generate proper goals
|
7 年之前 |
Andrii Danylchenko
|
f327c46fa3
AI pathfinding: rename and add const to functions
|
7 年之前 |