تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 ماه پیش
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 7 ماه پیش
  Ivan Savenko 2f149b59ca Fix unit spellcasting when defending in a hotseat pvp battle 6 ماه پیش
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 ماه پیش
  Ivan Savenko 156de5b17e Added GameInstance class 8 ماه پیش
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 ماه پیش
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 8 ماه پیش
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 ماه پیش
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 ماه پیش
  MichalZr6 dbe82b94f6 Changes following review: 9 ماه پیش
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 سال پیش
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible 10 ماه پیش
  Dydzio 1e9d089fd8 Fix shooting being priority action for dead creature hexes with targeting empty hexes enabled 11 ماه پیش
  Dydzio 50b412b35b Better handling of default cursor action for SPELL_LIKE_ATTACK 1 سال پیش
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup 1 سال پیش
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes 1 سال پیش
  Dydzio 1a2d349267 Initial unconditionally working version 1 سال پیش
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 سال پیش
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' 1 سال پیش
  Ivan Savenko 434a2fb0fb Explicitly specify to use ranged or melee attack for damage estimation 1 سال پیش
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 سال پیش
  Dydzio 6119898932 Add some useful comments 1 سال پیش
  Dydzio 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 سال پیش
  Ivan Savenko 278e8ac65e Do not show preview for ranged retaliation - not implemented in lib 1 سال پیش
  Ivan Savenko d094a17298 Added simple damage preview for retaliations 1 سال پیش
  Ivan Savenko a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method 1 سال پیش
  Ivan Savenko 24d25730ad Changed checks for null with checks for hasValue 1 سال پیش
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 سال پیش
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities 1 سال پیش
  Ivan Savenko e21e3f8386 Do not display "Spell Cancelled" message on right-click when no stack is 1 سال پیش