Ivan Savenko
							
						 | 
						
							
							
								35644da2b7
							
							Reogranize callback-related classes on 1 file = 1 class basis
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								63d00b080e
							
							Removed pointer to army from StackInstance
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								844dfb1604
							
							Removed usage of boost::thread from vcmi, except for AI
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a8a6be7ac1
							
							Fix potential compatibility with C++20 / C++23 mode
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								156de5b17e
							
							Added GameInstance class
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ffd37a8fa8
							
							Removed CGI in favor of VLC. Map handle is for now global variable
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f657e85305
							
							Integrated CClientState into GameEngine class
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								cacceda950
							
							Renamed CGuiHandler to GameEngine
						 | 
						8 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								ecdd394bb1
							
							Use BattleHex as const ref wherever possible
						 | 
						9 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								a99274d72e
							
							BattleHexArray - new container for BattleHexes
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dfe6e04464
							
							Implemented semi-transparent spell effects
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								10ad0fc760
							
							Split CHeroHandler.cpp/.h into 1 file per class
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								36c1ed670f
							
							Support for configurable town fortifications
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2a05fbdd50
							
							Unified handling of battle sides ID's
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4533271692
							
							Merge pull request #4312 from IvanSavenko/texthandler_split
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1aa391fdf8
							
							Split CGeneralTextHandler file into 1 file per class form
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								ee0cf58395
							
							option to enable quickspell
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c5d5d7c5a
							
							It is now possible to define custom battle opening sound and custom music
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								df83fa33a1
							
							Merge branch 'vcmi/master' into 'vcmi/develop'
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								adc3441bda
							
							Merge pull request #3998 from IvanSavenko/refactor_sdl_media
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2aec3cde2c
							
							Fix possible crash on replaying combat after manual run
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9bfe000724
							
							Added semi-workaround method for network thread shutdown:
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								721b15d9de
							
							Merge branch 'vcmi/master' into 'vcmi/develop'
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d27b854cb1
							
							Reorganized music, video and sound players:
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								e06c09d709
							
							battle log expansion
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								30e0a16ee9
							
							Fix some 'new' issues reported by Sonar Cloud
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2861ebb515
							
							Capture members by copy instead of capturing this due to short lifetime
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								24d25730ad
							
							Changed checks for null with checks for hasValue
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0d0d3d8c80
							
							Renamed speed -> getMovementRange, remove misleading default parameter
						 | 
						1 year ago |