Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 38b8fc0af8 Formatting: space -> tabs %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 4af9bc2461 Music: remember playback position of music tracks %!s(int64=3) %!d(string=hai) anos
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos