Ivan Savenko
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3738171b21
Refactoring of H3M loader to make HotA format support easier
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2 years ago |
Ivan Savenko
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
Adriankhl
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eba4e4dd2c
No longer save/load common game state to/from client file
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2 years ago |
Ivan Savenko
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4260726e4b
Provide encoding information to maps & campaigns loaders
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2 years ago |
Ivan Savenko
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cfcaf5cbb6
renamed keyDown -> keyPressed
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2 years ago |
Ivan Savenko
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d4fba3787c
Removed usage of SDL_KeyboardEvent from UI code
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2 years ago |
Ivan Savenko
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
Ivan Savenko
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9c3030603d
Removed most SDL includes from headers, removed SDL int's
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2 years ago |
Ivan Savenko
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50a0fc4fb2
Removed pointer to current SDL_Event from GuiHandler
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2 years ago |
Ivan Savenko
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a19c9eccc4
Fix ios compile
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2 years ago |
Ivan Savenko
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cb4f5edae9
All Heroes 3 texts are now passed through translator
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2 years ago |
Ivan Savenko
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0cae259f53
Most of rendering in BattleInt is done via canvas
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2 years ago |
Ivan Savenko
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abb553d975
Next step of code refactoring:
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2 years ago |
Andrey Filipenkov
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f56acf8a80
fix crash on exiting Custom Campaign
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3 years ago |
Andrey Filipenkov
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bca46d9560
fix focusing input on Save screen
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4 years ago |
Andrii Danylchenko
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2710d1df50
Android: make keyboard appear and disappear only on demand
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3 years ago |
Sergei Trofimovich
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e4dd2f6dd8
client/lobby/SelectionTab.cpp: initialize generalSortingBy before use
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4 years ago |
John Bolton
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c61bae4060
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
|
5 years ago |
John Bolton
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a05ae78e67
Fixed lots of warnings.
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5 years ago |
Arseniy Shestakov
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ac66fc7f42
Full rework of pre-game interface and networking
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7 years ago |