Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 10 vuotta sitten
  ArseniyShestakov 9490a5d66d CPathfinder: deny transit to land blockvis objs from water layer 10 vuotta sitten
  ArseniyShestakov bf9ac7318a CPathfinder: change cost calculation sequence for embark / disembark 10 vuotta sitten
  ArseniyShestakov 2724a67a27 CPathfinder: add border gate support and use passableFor 10 vuotta sitten
  ArseniyShestakov ab92123da3 CPathfinder: improve support for visits and battles in teleports 10 vuotta sitten
  ArseniyShestakov a430769b44 CPathfinder: fix possible crash when using invisible teleport exit 10 vuotta sitten
  ArseniyShestakov c3e5231146 CPathfinder: avoid pathing through hero standing on Subterranean Gate 10 vuotta sitten
  ArseniyShestakov 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency 10 vuotta sitten
  AlexVinS 947edc0693 Merge branch 'develop' into feature/VCMIMapFormat1 10 vuotta sitten
  AlexVinS 6552acdff6 Check coastal tile OTF 10 vuotta sitten
  ArseniyShestakov 9e7e5b81e4 Merge pull request #143 from vcmi/feature/patrolSupport 10 vuotta sitten
  ArseniyShestakov 82ce58eceb CPathfinder::initializePatrol: don't pass valid PlayerColor 10 vuotta sitten
  ArseniyShestakov bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 vuotta sitten
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 vuotta sitten
  ArseniyShestakov 6bb205b15b CPathfinder: patrol support using getTilesInRange 10 vuotta sitten
  ArseniyShestakov df4515901d CPathfinder: fix special movement boundary check 10 vuotta sitten
  ArseniyShestakov f4c06660e4 CPathfinder::evaluateAccessibility: apply more optimizations 10 vuotta sitten
  ArseniyShestakov 2632389aaf CPathfinder: bring FoW reference back to avoid performance loss 10 vuotta sitten
  ArseniyShestakov 6dacb84404 CPathfinder::addNeighbours: avoid allocating new vector each time 10 vuotta sitten
  ArseniyShestakov 5a87f58e09 CPathfinder: optimize checks order in calculatePaths 10 vuotta sitten
  ArseniyShestakov 8217eb3a82 CPathfinder: split isLayerTransitionPossible into two functions 10 vuotta sitten
  ArseniyShestakov a1fe2ebc44 Pathfinding: restore gamestate usage to avoid overhead 10 vuotta sitten
  ArseniyShestakov 438a444443 CGHeroInstance: move native terrain check into getNativeTerrain 10 vuotta sitten
  ArseniyShestakov 5ae6225ebc TurnInfo: implement internal bonus cache for most used bonuses 10 vuotta sitten
  ArseniyShestakov e91d79414b PathfinderOptions: use settings and move all defaults into schema 10 vuotta sitten
  ArseniyShestakov cb61572878 TurnInfo: add cache for bonuses selection 10 vuotta sitten
  ArseniyShestakov 7101083a24 CPathfinder: restore transit via garrisons 10 vuotta sitten
  ArseniyShestakov ab9680a7d9 CPathfinder: handle event object properly everywhere 10 vuotta sitten
  ArseniyShestakov fe12b8f664 Pathfinding: re-introduce EAccessibility::FLYABLE 10 vuotta sitten
  ArseniyShestakov c2ba3e3faf CPathfinderHelper: very firts pass over getNeighbours 10 vuotta sitten