Commit History

Author SHA1 Message Date
  nordsoft 9fb5d0e726 Fix stackinstance deserialization 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Dmitry Orlov 8cae3398ba Feature: Army Management Shortcuts should work as in HD+ Mod 4 years ago
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 years ago
  Dmitry Orlov 2a39c401b8 Feature: Opposite Side Limiter. Added: Old saves support. 4 years ago
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter 4 years ago
  Andrii Danylchenko 70ed3f55a5 Nullkiller: replace a hack with temporary bonus node concept 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  AlexVinS e666b2740c Do not use CCreature in CSimpleArmy 7 years ago
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks 7 years ago
  AlexVinS 15138c23de Finished conversion to new logging API 8 years ago
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 years ago
  Vadim Markovtsev 9f967b4d7a Fix formatting 9 years ago
  Dydzio b84e680f57 Revert changing class structure 9 years ago
  dydzio 02e795d508 Fix commander appearing in battles while dead 9 years ago
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList 9 years ago
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects 9 years ago
  AlexVinS a638d0cd51 Creature set serialization 9 years ago
  Arseniy Shestakov 75ca020890 CCeatureSet: add getArmyDescription for hover and InfoWindow texts 10 years ago
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
  Ivan Savenko 0e3eae3095 patch from KroArtem 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 years ago
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago