nordsoft
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9fb5d0e726
Fix stackinstance deserialization
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3 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Dmitry Orlov
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8cae3398ba
Feature: Army Management Shortcuts should work as in HD+ Mod
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4 years ago |
Dmitry Orlov
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30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
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4 years ago |
Dmitry Orlov
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2a39c401b8
Feature: Opposite Side Limiter. Added: Old saves support.
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4 years ago |
Dmitry Orlov
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25d9ea1ddf
Feature: Opposite Side Limiter
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4 years ago |
Andrii Danylchenko
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70ed3f55a5
Nullkiller: replace a hack with temporary bonus node concept
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4 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
AlexVinS
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e666b2740c
Do not use CCreature in CSimpleArmy
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7 years ago |
AlexVinS
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03cfd2cb78
Do not use StackLocation in netpacks
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7 years ago |
AlexVinS
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15138c23de
Finished conversion to new logging API
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8 years ago |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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8 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
AlexVinS
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a85b4cf2a5
* WIP on event condition format
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9 years ago |
Vadim Markovtsev
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9f967b4d7a
Fix formatting
|
9 years ago |
Dydzio
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b84e680f57
Revert changing class structure
|
9 years ago |
dydzio
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02e795d508
Fix commander appearing in battles while dead
|
9 years ago |
Vadim Markovtsev
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2c1dddde33
Fix memory problems with BonusList
|
9 years ago |
AlexVinS
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dd1aabbe23
Use JsonSerializeFormat for map objects
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9 years ago |
AlexVinS
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a638d0cd51
Creature set serialization
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9 years ago |
Arseniy Shestakov
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75ca020890
CCeatureSet: add getArmyDescription for hover and InfoWindow texts
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10 years ago |
Vadim Markovtsev
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e4b1ef1405
Add "override" to virtual overriden methods
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10 years ago |
Ivan Savenko
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7f07a30d7d
More fixes for map-specific crashes, fixes #1427 and #733
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11 years ago |
Ivan Savenko
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0e3eae3095
patch from KroArtem
|
12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 years ago |
Ivan Savenko
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4db13ba845
- proper destructors for handlers and lib objects
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12 years ago |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |
DjWarmonger
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c8bb363a45
Fixed Death Stare of Commanders, additional tweaks.
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12 years ago |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 years ago |