Cronologia Commit

Autore SHA1 Messaggio Data
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) 3 anni fa
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 anni fa
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 anni fa
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
  AlexVinS 692d23e580 Fixed CID 1366376 9 anni fa
  AlexVinS a109580b91 Use const for ObjectTemplate 9 anni fa
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 10 anni fa
  DjWarmonger be50d699fb Compile fixes for MSVS 10 anni fa
  ArseniyShestakov 9f565b81e9 CBankInfo: fix huge memory leak that appear in long run 10 anni fa
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement 10 anni fa
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 anni fa
  Ivan Savenko eef45b5ae8 Fixed warnings 10 anni fa
  DjWarmonger a1e42caddd Banks won't use fuzzy engine at all, only center of mass. 11 anni fa
  Ivan Savenko 05d8fad314 Miscellaneous fixes to banks: 11 anni fa
  DjWarmonger f65239b51f - Added faction-specific dwellings 11 anni fa
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 anni fa
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes 11 anni fa
  Ivan Savenko 836c466f81 - Implementation of overrides for towns 11 anni fa
  Ivan Savenko 7cfd9a0903 First part of implementation of some type-specific handlers. 11 anni fa