mateuszb
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399f58f1af
* partially implemented puzzle map
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16 years ago |
Frank Zago
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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16 years ago |
Frank Zago
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6635cf4f23
Made a few functions static or static inline.
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16 years ago |
mateuszb
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f9ae91d88c
* further changes towards support for ranged spells
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16 years ago |
mateuszb
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22efd5df29
* experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)
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17 years ago |
Michał W. Urbańczyk
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c4bcf7b880
* better support for non-800x600 resolutions
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17 years ago |
Michał W. Urbańczyk
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89d8bdc069
* Adventure Map interface elements configurable (new screen resolutions possible!)
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17 years ago |
Michał W. Urbańczyk
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a1606b2fb3
* partial support for Haste spell
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17 years ago |