Commit History

Auteur SHA1 Bericht Datum
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 jaren geleden
  Nordsoft91 c4035134e5 New battlegrounds (#758) 3 jaren geleden
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 jaren geleden
  Konstantin c6b198ce14 Warning fix (I moved C++17 and CI to another branch) (#739) 3 jaren geleden
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 jaren geleden
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 jaren geleden
  Andrii Danylchenko f327c46fa3 AI pathfinding: rename and add const to functions 7 jaren geleden
  Andrii Danylchenko 7150fc9f71 AI: pathfinder api supports configuration 7 jaren geleden
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 jaren geleden
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 jaren geleden
  AlexVinS 3bbff27127 Wiped CDefEssential 8 jaren geleden
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 jaren geleden
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 jaren geleden
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) 8 jaren geleden
  AlexVinS 86f9df5f68 Made gamestate lock static 8 jaren geleden
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) 8 jaren geleden
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 jaren geleden
  Arseniy Shestakov 70abae9b51 CGameState::battleGetBattlefieldType: use RNG by ref 9 jaren geleden
  Arseniy Shestakov ea63497b19 Move CGameState::setupBattle code to CGameHandler::setupBattle 9 jaren geleden
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 jaren geleden
  DjWarmonger be50d699fb Compile fixes for MSVS 10 jaren geleden
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested 10 jaren geleden
  ArseniyShestakov c83f15e413 Merge branch 'develop' into feature/tavernRumors 10 jaren geleden
  ArseniyShestakov d856fde73f Rumors: use enum instead of magic numbers and avoid potential crash 10 jaren geleden
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 jaren geleden
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 jaren geleden
  ArseniyShestakov ffcc5ccdd2 Rumors: implement support for grail terrain rumor 10 jaren geleden
  ArseniyShestakov 15273ac0f7 Rumors: avoid repeating of same rumor twice in a row 10 jaren geleden
  ArseniyShestakov 98582d628c Rumors: move code into CGameState and add backward compatability 10 jaren geleden
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper 10 jaren geleden