Michał W. Urbańczyk
							
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								e9d51a2670
							
							Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible.
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						12 éve  | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								a1f545792b
							
							Compile fixes specific for VS 2012"
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						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								2b45e13c5c
							
							c++03 -> c++11 switch:
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						12 éve  | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								17403b544c
							
							Various fixes for quick combat.
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						12 éve  | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								06f0a29b31
							
							Compile fixes for gcc, as per http://forum.vcmi.eu/viewtopic.php?p=9638#9638
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						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								0c5a717e08
							
							- fixed crash in town after loading #1291 + extra check just in case.
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						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								4724ccbb45
							
							- fixes #1276
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						12 éve  | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								79026bdfde
							
							Introduced strongly typed QueryID.
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						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								8be801a6dc
							
							- CMappedFileLoader class to remap WoG files to h3 names
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						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								c6cc6e6301
							
							Large changeset, first part of editing H3 objects via mods feature. Changes:
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						12 éve  | 
					
				
					
						
							
								   beegee1
							
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								c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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						12 éve  | 
					
				
					
						
							
								   beegee1
							
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								30bcec42c6
							
							- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								655ade9a00
							
							- vcmi will not crash if building selection area is smaller than def
						 | 
						12 éve  | 
					
				
					
						
							
								   mateuszb
							
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								dbec99ffc7
							
							* PlayerColor and TeamID refactoring
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						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								74ac44662c
							
							- a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp
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						12 éve  | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								9e00090c42
							
							* refactoring, a few intriguing problems remain
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						12 éve  | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8a8eecd063
							
							* refactoring
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						12 éve  | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								86dc9386d6
							
							* refactoring, including a generic solution for IDs
						 | 
						12 éve  | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								f1c78e3260
							
							* creature ID refactoring
						 | 
						12 éve  | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								124d732171
							
							* fixed race condition crash
						 | 
						12 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								96cc88ba91
							
							- removed autotools files from ERM
						 | 
						13 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4e0881f689
							
							- fixed #1167
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						13 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e3231db1c9
							
							- primaryResource and warMachine now use string ID
						 | 
						13 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								85a23e298c
							
							- generic string ID -> numeric ID resolution system
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						13 éve  | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
						 | 
						13 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
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								f7915d9e61
							
							- removed creature-related code from ModHandler
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						13 éve  | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								c336abcf4a
							
							* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
						 | 
						13 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								db10f512d5
							
							- game won't crash on missing dwellings (instead random one will generated)
						 | 
						13 éve  | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3542bfdc63
							
							- fixed #1128 #1127 #1121 #1119
						 | 
						13 éve  |