Commit History

Author SHA1 Message Date
  ArseniyShestakov 8d901ad4d0 VCAI Explore goal: fix switch formatting 10 years ago
  ArseniyShestakov f490ea1fcd VCAI Explore goal: remove useless check 10 years ago
  ArseniyShestakov 9ece636cf8 VCAI Explore goal: add monolith's exploration support 10 years ago
  DjWarmonger da76a2f227 Fixed AI trying to visit tile already occupied by different hero, including #1902. 11 years ago
  DjWarmonger af02655b30 Fixed #1962 11 years ago
  Ivan Savenko 4bb5784922 Fixing AI - dwelling visitation code should now work properly 11 years ago
  Ivan Savenko b67618ab53 First batch of AI fixes: 11 years ago
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 years ago
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 years ago
  DjWarmonger 441e4b2cb2 Improvements for AI speed (#1760) 11 years ago
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
  DjWarmonger 94c8f01732 Commiting some minor tweaks before next dev version. 11 years ago
  DjWarmonger b0b0249524 - Implemented serialization of Goals. Loaded games work, at least. 11 years ago
  DjWarmonger 8683b982c7 - A simple method to break loop in goal decomposition (which consumed time) 11 years ago
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 years ago
  DjWarmonger 6ee823298a - Various improvements for exploration 11 years ago
  DjWarmonger afacb40f5a - Fixed secondary heroes stalking main hero 11 years ago
  DjWarmonger b368e565ab - fixed #1714 11 years ago
  DjWarmonger d8933b5c36 - AI will now use SectorMap to find a way to guarded / covered objects. 11 years ago
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
  DjWarmonger d17b3a14bd - Significantly improved exploration algorithm 11 years ago
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 years ago
  alexvins 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 years ago
  DjWarmonger 51e6961d08 Compile fix for MVS. 12 years ago
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 12 years ago
  DjWarmonger 9ec299931d - Fixed VisitHero goal. Now heroes can exchange armies again. 12 years ago
  DjWarmonger e5b011abe0 - Fixed heroes stalling. Locked heroes now try to decompose their goals exhaustively, which FINALLY works as intended. 12 years ago
  DjWarmonger 603cbd8850 Experiment: goal values calculated by Fuzzy Helper will be stored in "priority" field and used in consecutive calculations. 12 years ago
  DjWarmonger 7af9b0ea74 Replaced AI vectors by sets for both performance and safety. 12 years ago
  DjWarmonger 12bb9221d1 One more fix. 12 years ago