Historique des commits

Auteur SHA1 Message Date
  AlexVinS 3d1a84875e Queries refactoring il y a 8 ans
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. il y a 8 ans
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer il y a 9 ans
  Vadim Markovtsev 4bcc43d3d0 Fix Mantis #2234 il y a 9 ans
  AlexVinS ef05a56e49 cleanup il y a 9 ans
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared il y a 9 ans
  ArseniyShestakov 01c5bc25e5 Move TTeleportExitsList to CObjectHandler.h il y a 10 ans
  ArseniyShestakov f6de3f94ca Teleports: use TTeleportExitsList typedef for exits list il y a 10 ans
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods il y a 10 ans
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports il y a 10 ans
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player il y a 10 ans
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) il y a 10 ans
  AlexVinS 3bca68fd2d Initial refactoring il y a 11 ans
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero il y a 11 ans
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Ivan Savenko dd808ef5cc bugfixing: il y a 12 ans
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. il y a 12 ans
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. il y a 12 ans
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. il y a 12 ans
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  mateuszb bda766b697 * refactoring il y a 12 ans
  mateuszb 25663ce7af * fixed vector<bool> serialization il y a 12 ans
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) il y a 13 ans
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: il y a 13 ans
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h il y a 13 ans
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. il y a 13 ans
  Ivan Savenko 613172fa45 - fixed #582, #1019 and #1022 il y a 13 ans
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. il y a 13 ans