DjWarmonger
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3d2dc2335b
Switch ObjectTemplate to shared_ptr<const> (#870)
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%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
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4b4cc3cf4b
battlefields in VLC and custom bonuses for terrain patches
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%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
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3b1d271ae0
allow configurable battleground graphics
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%!s(int64=3) %!d(string=hai) anos |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
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9c8d776398
Merge branch 'develop' into handlersAbstraction
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%!s(int64=4) %!d(string=hai) anos |
Dmitry Orlov
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8b08973283
Fix: ID-collisions when processing large mods collections
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%!s(int64=4) %!d(string=hai) anos |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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%!s(int64=7) %!d(string=hai) anos |
Dydzio
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393b25eb7f
Minor tweaks/fixes
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%!s(int64=7) %!d(string=hai) anos |
Dydzio
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b37ba8e046
Initial version of AI object value config
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%!s(int64=7) %!d(string=hai) anos |
Dydzio
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615df6203d
Oprator overload correction...
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%!s(int64=7) %!d(string=hai) anos |
Dydzio
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21c1f47a78
Fixes
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%!s(int64=7) %!d(string=hai) anos |
Dydzio
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2c1d91e2ff
Move object ID struct to lib
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%!s(int64=7) %!d(string=hai) anos |
Arseniy Shestakov
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f15cadc87b
Implement configurable object sounds: ambient, visit and removal
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%!s(int64=8) %!d(string=hai) anos |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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%!s(int64=8) %!d(string=hai) anos |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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%!s(int64=8) %!d(string=hai) anos |
AlexVinS
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a85b4cf2a5
* WIP on event condition format
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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3216422307
Fixed a few CWE-457
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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692d23e580
Fixed CID 1366376
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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a109580b91
Use const for ObjectTemplate
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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e26384062f
Fixed memory leak in CObjectClassesHandler
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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8e3e574900
Fix map object appearance serialization
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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483276b128
Merge fixes
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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f33bcee84c
post-merge fixes
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%!s(int64=10) %!d(string=hai) anos |
AlexVinS
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2d5a366e6c
Implemented (basic) object construction and placement
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%!s(int64=10) %!d(string=hai) anos |
rhn
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e9534603c2
Fixed sound on object pickup with dialog
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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a1fff864e6
Fixed missing names for dwellings and creature banks
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%!s(int64=11) %!d(string=hai) anos |
DjWarmonger
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57fa905a2b
Something that compiles.
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%!s(int64=11) %!d(string=hai) anos |
DjWarmonger
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e51e2190fd
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
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%!s(int64=11) %!d(string=hai) anos |
Haryaalcar
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ce6940e272
build fix for mac os:
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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%!s(int64=11) %!d(string=hai) anos |