|  krs | b8ad5b41f3
							
							UnitState has getRangedFullDamageDistance() | 2 年之前 | 
				
					
						|  Konstantin | 05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h | 2 年之前 | 
				
					
						|  Konstantin | a6de9097be
							
							vcmi: rename HeroBonus.h to Bonus.h | 2 年之前 | 
				
					
						|  Ivan Savenko | 506c3d29bc
							
							Replaced vstd clamp with std version | 2 年之前 | 
				
					
						|  Ivan Savenko | dfa2e2a349
							
							Merge beta into develop | 2 年之前 | 
				
					
						|  Ivan Savenko | ff66592fad
							
							Merge pull request #1882 from rilian-la-te/native-terrain-refactor | 2 年之前 | 
				
					
						|  Konstantin | 0f5f4c69ec
							
							vcmi: specialize native terrain entity | 2 年之前 | 
				
					
						|  Konstantin | 4f3c826196
							
							vcmi: manaLimit should be spellcaster property | 2 年之前 | 
				
					
						|  nordsoft | 0093a44889
							
							Added abstract method to caster interface | 2 年之前 | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 年之前 | 
				
					
						|  krs | 26bca26bd8
							
							Enum is now in its own namespace, comments for enum values removed | 2 年之前 | 
				
					
						|  krs | 7421fabf2c
							
							BattlePhases enum moved to Unit.h | 2 年之前 | 
				
					
						|  krs | 0373febe6f
							
							Refactoring 1st phase - Renaming's mainly | 2 年之前 | 
				
					
						|  Konstantin | 93c2bbf9ab
							
							vcmi: modernize lib/battle | 2 年之前 | 
				
					
						|  Ivan Savenko | d2b837b116
							
							All creature-related texts go through translator | 2 年之前 | 
				
					
						|  Ivan Savenko | 41b87088d5
							
							Color muxer effects can now be (partially) configured by user. | 2 年之前 | 
				
					
						|  Ivan Savenko | a6622b5896
							
							Fixed clone damage | 2 年之前 | 
				
					
						|  Ivan Savenko | 733f21f8dc
							
							Petrify will freeze stack animations | 2 年之前 | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 年之前 | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 年之前 | 
				
					
						|  Dmitry Orlov | 39de2f6435
							
							Fix: Morale bonus should be shown correctly | 5 年之前 | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 年之前 | 
				
					
						|  John Bolton | 6d8f1e4530
							
							Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. | 5 年之前 | 
				
					
						|  Andrii Danylchenko | d782ee39df
							
							hacks to optimize a few bonus requests | 5 年之前 | 
				
					
						|  Michał Kalinowski | ac6b477aa2
							
							Simplify statements | 6 年之前 | 
				
					
						|  Dydzio | 9e4619c08d
							
							Fix lack of unit action with morale+wait | 6 年之前 | 
				
					
						|  AlexVinS | f126a34a5e
							
							Fixed https://bugs.vcmi.eu/view.php?id=2904 | 7 年之前 | 
				
					
						|  Alexander Shishkin | 8b002ad774
							
							Issue2888 (#421) | 7 年之前 | 
				
					
						|  AlexVinS | 0b70baa95e
							
							Spells configuration version 2 (effect-based) | 8 年之前 |