Commit History

Autor SHA1 Mensaxe Data
  Dydzio 63b711758f Fix chain lightning wasting effect on creatures immune to magic hai 1 ano
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes hai 1 ano
  Dydzio 1a2d349267 Initial unconditionally working version hai 1 ano
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin 3df5a8e415 vcmi: split selectors from HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b2f5042942 Merge pull request #1783 from vcmi/beta %!s(int64=2) %!d(string=hai) anos
  Konstantin 705afbb898 UnitEffect: it should not always assume smart %!s(int64=2) %!d(string=hai) anos
  Konstantin e40b9c849d vcmi: no open-code NO_APPROPRIATE_TARGET %!s(int64=2) %!d(string=hai) anos
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 53f6b7bd32 Fix Ice Ring target selection %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Michał Kalinowski ac6b477aa2 Simplify statements %!s(int64=6) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos