Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 3e58d1e3c5 Merge remote-tracking branch 'refs/remotes/vcmi/develop' into battleint_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=2) %!d(string=hai) anos
  nordsoft 625c18a889 Fix #3234 %!s(int64=2) %!d(string=hai) anos
  laikh edc1d06f4e Random Map Generator Option: Allow having more computer only players than human/computer players %!s(int64=5) %!d(string=hai) anos
  Dydzio b61d1ac857 Fix broken RMG monster strength buttons %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos