Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 0c700f97cd A little progress with Eagle Eye and Tactics. %!s(int64=14) %!d(string=hai) anos
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk c9189119b9 Little more work on artifacts. %!s(int64=15) %!d(string=hai) anos
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state %!s(int64=15) %!d(string=hai) anos
  mateuszb af2c4633ad * partially done duel mode %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fdb541d81e Stacks #3 -> towards new system of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk bce805dacc Restored Warmonger's changes to artifacts system. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e83b9fa8fa Fixed battles for network MP. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk aa131bbf15 Reverted r1811, r1812, r1813 %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 0f314e106c Artifacts will now be handled by pointers. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 3f31f6d33d Pyramid fixes: #287, #403, #572, #575. It's config is now stored in bankconfig.txt %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 520d40cc59 - uploaded config/settings.txt from 0.82 (fix for #605) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 8487653a8e Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 5dc444cd2b - University is finally implemented, both town and map objects %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk cedf6d812c Half-done Altar of Sacrifice. (Sacrificing creatures should work) %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko bb7615309f - Implemented Portal of Summoning (Dungeon) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1e30045541 Support for Tavern on adv map. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko e4fcfd7044 - Skeleton transformer implemented %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 60c90af39c #41 - Implemented Castle Gates %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 8bda10b695 * Freelancer's Guild support (both town structure and adventure map object) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1002bd2b4f Trading Post handling. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 70fa697f8b Support for War Machine Factory. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 921bddc35e Some changes to the market window, sending resources to other players. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ad841f7fea Implemented Summon Boat spell. %!s(int64=15) %!d(string=hai) anos
  mateuszb b2aa0e5930 * partial support for grail digging %!s(int64=15) %!d(string=hai) anos
  OnionKnight ab75f4b1f8 Some work on artifact assembly. %!s(int64=15) %!d(string=hai) anos
  OnionKnight 137ab65a13 Fixed artifact screens so only local changes are made. Some ugly const casting, for now. %!s(int64=16) %!d(string=hai) anos
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. %!s(int64=16) %!d(string=hai) anos