Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko e90d8c318d Configurable multi-hex attacks há 5 meses atrás
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis há 5 meses atrás
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int há 6 meses atrás
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance há 7 meses atrás
  Laserlicht 4ee3cda9d8 fix health bar for commander há 6 meses atrás
  Laserlicht f7df5409a3 better fix há 7 meses atrás
  Laserlicht ff2d45673b fix health bar edge case há 7 meses atrás
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode há 8 meses atrás
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable há 8 meses atrás
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class há 8 meses atrás
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine há 8 meses atrás
  Ivan Savenko 2d7535eb00 Merge pull request #5395 from IvanSavenko/xbrz_effects há 8 meses atrás
  Ivan Savenko 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode há 8 meses atrás
  Laserlicht ca5471aa55 fix incorrect health calculation há 8 meses atrás
  Laserlicht d98ce78c34 add setting for hp bar há 8 meses atrás
  Laserlicht a8211d12de Combat Health Bar há 8 meses atrás
  Ivan Savenko cca4c0888c In-memory assets generation há 9 meses atrás
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible há 9 meses atrás
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes há 1 ano atrás
  Ivan Savenko dfe6e04464 Implemented semi-transparent spell effects há 11 meses atrás
  Ivan Savenko 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting há 1 ano atrás
  Ivan Savenko ff50536568 Fix positioning of stack amount text há 1 ano atrás
  Ivan Savenko 248cff49a4 Moved fonts handling from Graphics to RenderHandler class há 1 ano atrás
  Dydzio f90405a41d Highlight stacks affected by SPELL_LIKE_ATTACK in spellcast mode há 1 ano atrás
  Ivan Savenko 2d08e18f6a Implemented generation of combat unit number window for xbrz mode há 1 ano atrás
  Ivan Savenko 36c1ed670f Support for configurable town fortifications há 1 ano atrás
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form há 1 ano atrás
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos há 1 ano atrás
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' há 1 ano atrás