Historia zmian

Autor SHA1 Wiadomość Data
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 lat temu
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 lat temu
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 lat temu
  Michał W. Urbańczyk a6f68d6870 Fixed #1726. 11 lat temu
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 lat temu
  Ivan Savenko f6c1dace6c Minors: 12 lat temu
  Ivan Savenko 3d3f93275d Multiple minor fixes: 12 lat temu
  Ivan Savenko ee1b0459e6 Extended building dependencies: 12 lat temu
  Ivan Savenko 27a30b5ff9 - compile fix 12 lat temu
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 lat temu
  Michał W. Urbańczyk 141c1a9854 Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing). 12 lat temu
  Ivan Savenko 76c77d58f6 const-ified CTown. May fix #1444 12 lat temu
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 lat temu
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 lat temu
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. 12 lat temu
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 lat temu
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 lat temu
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 lat temu
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 lat temu
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 lat temu
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 lat temu
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 lat temu
  mateuszb 560315bc48 * SlotID refactoring 12 lat temu
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 lat temu
  alexvins ceea466f54 [refactor] spell handling 12 lat temu
  mateuszb 9c1a117c1c * refactoring 12 lat temu
  mateuszb 8a8eecd063 * refactoring 12 lat temu
  mateuszb 6ff7d61b91 * small fix 12 lat temu
  mateuszb d540723739 * refactoring 12 lat temu
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 lat temu