Ivan Savenko
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3f9a0a855e
Renamed most of classes in client/battle directory to match current code
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2 лет назад |
Ivan Savenko
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2c05f588fd
Moved CBattleRenderer into a separate file
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2 лет назад |
Ivan Savenko
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1b4c5be4de
Implemented proper rendering order generation for battlefield objects
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2 лет назад |
Ivan Savenko
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58ba5f1aee
Fixes to effects of earthquake, obstacle-creating and offensive spells
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2 лет назад |
Ivan Savenko
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5094fab4d9
Refactoring of spell animations, multiple fixes for spell visuals
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2 лет назад |
Ivan Savenko
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6f6d350228
Formatting cleanup
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2 лет назад |
Ivan Savenko
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35576834c9
Fixing sieges, part 1
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2 лет назад |
Ivan Savenko
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e76cd1b6a7
Bugfixing: fix crashes on battle start & most noticeable glitches
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2 лет назад |
Ivan Savenko
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0cae259f53
Most of rendering in BattleInt is done via canvas
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2 лет назад |
Ivan Savenko
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abb553d975
Next step of code refactoring:
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2 лет назад |
Ivan Savenko
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6b3beb05e5
BattleInt split is finished, start of refactoring:
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2 лет назад |
Ivan Savenko
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cb6fe1eedf
Moved battle effects into a new class
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2 лет назад |
Ivan Savenko
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b01737daf2
Moved stacks & animations handling into a separate class
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2 лет назад |
Ivan Savenko
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3c5858f01e
Separated battlefield background&hexes handling into a new class
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2 лет назад |
Ivan Savenko
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9c2a6dc9fc
moved battle obstacle handling into separate class
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2 лет назад |
Ivan Savenko
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bd1b2e4977
Battle Interface refactoring: separated projectile handling into a
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2 лет назад |