Ivan Savenko
							
						 | 
						
							
							
								40bff74195
							
							Use small vector for unit list
						 | 
						9 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								8c3a417527
							
							Cleanup
						 | 
						11 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								a99274d72e
							
							BattleHexArray - new container for BattleHexes
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								02e429e973
							
							Fix typos using https://github.com/crate-ci/typos
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9fa7a93fb0
							
							Properly pass battleID in all battle netpack's
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								ba9998ac66
							
							BattleAI: fast targets optimization
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9248e06ae0
							
							Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								deffba01b9
							
							All battle effects are now fully client sided
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								483a4689ce
							
							Fixes for code review issues
						 | 
						4 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f126a34a5e
							
							Fixed https://bugs.vcmi.eu/view.php?id=2904
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f1a4831813
							
							[Spells] Get rid of SpellTargetingContext.
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4f14f22d3a
							
							Unified CStack ammo, casts and counterattacks
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								3d1a84875e
							
							Queries refactoring
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								dad0569bc7
							
							Relaxed cast requirements for Quicksand
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								a03419e7d9
							
							Fixed http://bugs.vcmi.eu/view.php?id=2269
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								cffc4b2ab5
							
							fixed patch obstacle placement inside walls
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								374e30c972
							
							Added a few safety checks
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								3fa62beb6d
							
							Do not allow to cast Cure if there is nothing to cure.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								1e32c71e47
							
							Make sure that there is no unwanted stack affect by spells.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f1d0bede11
							
							Moved all affected stacks calculations to mechanics
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								18fc94d709
							
							WIP on SpellCastContext
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								82ac035340
							
							OO design for obstacle spells.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f3b7fe947c
							
							Reworked spell target existence check.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								eb128a0207
							
							More style tweaks
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								5d329b40a4
							
							Factored spell action selection for location target.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								b09f150e7b
							
							Factored out battleCanCastThisSpellHere
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								be67faad90
							
							Drafts
						 | 
						9 years ago |