Commit History

Autor SHA1 Mensaxe Data
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 1a60c1a94b Shared memory refactoring and command line control options %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov a2284c3209 Automated testing: graceful shutdown for when game is ended %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov d95c74941b Client: add onlyAI option support for saved games %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f7f7fe1d32 Client: fix headless mode and add automated testing mode %!s(int64=8) %!d(string=hai) anos
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 6642816b1e Client: server port and testing options cleanup %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 4b0f702e7e Add LeaveGame netpack and avoid replying on it and CloseServer %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov c7e7a4d7be Make usage of boost::interprocess optional %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov cc163c4e05 Refactoring of networking code on server and client %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov db5a52a0f8 Multiplayer: gracefully handle player loss unless it's a host %!s(int64=9) %!d(string=hai) anos
  Fay b5daa24982 Android support (#299) %!s(int64=8) %!d(string=hai) anos
  Dydzio 88952aefff Restart button fix (#288) %!s(int64=8) %!d(string=hai) anos
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. %!s(int64=8) %!d(string=hai) anos
  AlexVinS d003abea6f Fixed CID 1197624 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 80666fb134 Tweaks %!s(int64=9) %!d(string=hai) anos
  AlexVinS dc39fb2d14 Removed useless CPack::type field. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 9db3bfcbf2 Merge pull request #212 from vcmi/refactoring/serialization2 %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 256f43f467 Fixes zero-initialized fileVersion member in deserializer %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev ab7a0d64eb Fix formatting %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 4bcc43d3d0 Fix Mantis #2234 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 34cf92cb9b Change logging style %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev eac5aab396 Survive client<->server ABI mismatch %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov f721d22dfb CClient::loadGame: throw proper error if server save is missing %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 1cbe9e1b8b Client: add donotstartserver option. Alternative way to start a game %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov a90b657b86 Add reset to some static variables on client %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it %!s(int64=9) %!d(string=hai) anos