Commit History

Author SHA1 Message Date
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 years ago
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 years ago
  ArseniyShestakov ffcc5ccdd2 Rumors: implement support for grail terrain rumor 10 years ago
  ArseniyShestakov 15273ac0f7 Rumors: avoid repeating of same rumor twice in a row 10 years ago
  ArseniyShestakov 98582d628c Rumors: move code into CGameState and add backward compatability 10 years ago
  ArseniyShestakov 879eaa47f8 Rumors: client-side proof of concept implementation 10 years ago
  ArseniyShestakov 6704ea0cff Rumors: rename getTavernGossip to getTavernRumor for consistency 10 years ago
  DjWarmonger a6ea0981b6 Merge branch 'develop' into mutexRelax 10 years ago
  AlexVinS 2b434111bf More hero|creature casting unification 10 years ago
  DjWarmonger 1c14dbf7b2 Cache SectorMaps to evaluate multiple goals -> huge performance boost 10 years ago
  DjWarmonger a3ce1521e5 Cache visible tiles within SectorMap for quicker access. 10 years ago
  DjWarmonger 904a66764c Optimization to getPlayerTeam functions, not very successful :/ 10 years ago
  DjWarmonger 70801309bd Optimization for CGameInfoCallback:getPlayer function. It also seems to be called more often than needed. 10 years ago
  Rohit Nirmal aa00fdbd0e Fix building with Boost 1.58. 10 years ago
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
  ArseniyShestakov 00b0af7306 CGameInfoCallback: now actually drop excludeId argument 10 years ago
  ArseniyShestakov 861104f493 CGameInfoCallback: refactoring of getTeleportChannelEntraces / getTeleportChannelExits 10 years ago
  ArseniyShestakov 0c1a37e5a7 CGameInfoCallback: more functions to check teleport channel types 10 years ago
  ArseniyShestakov eff4da1d03 ETeleportChannelType: is now strongly typed enumeration 10 years ago
  ArseniyShestakov 826a64b579 Pack of tiny code improvements for @alexvins request 10 years ago
  ArseniyShestakov 8d7b6d119f CGameInfoCallback: add functions that gather information about teleport channels 10 years ago
  AlexVinS b6038240ab Implemented DISGUISE spell. Untested 10 years ago
  AlexVinS b846b717a1 implemented VISIONS spell (partially) 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  AlexVinS eebf65e88f Merge branch 'develop' into SpellsRefactoring4 11 years ago
  DjWarmonger c538370c5d Players will be always able to see their owned heroes and other objects. Fixes #1959. 11 years ago
  AlexVinS 787c970003 Simplify CGameInfoCallback::estimateSpellDamage 11 years ago
  AlexVinS d7800b834e get rid of CBattleInfoCallback::calculateSpellDmg 11 years ago
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 years ago
  DjWarmonger 36a7cff998 Cleaning error messages at access to players. 11 years ago