OnionKnight
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e3eeed0b70
gcc compilation fixes.
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16 years ago |
Michał W. Urbańczyk
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307c20e7dc
* fixed crash on clicking on the map frame
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16 years ago |
Michał W. Urbańczyk
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bff3abe122
Fixed positioning of battle effects / animations in non 800x600 resolutions.
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16 years ago |
Michał W. Urbańczyk
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ee3c318ed9
Version for development release 0.73c
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
Michał W. Urbańczyk
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1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
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16 years ago |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 years ago |
Michał W. Urbańczyk
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3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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16 years ago |
Frank Zago
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c7a307dfed
Compile fix.
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16 years ago |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 years ago |
Michał W. Urbańczyk
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9093320da8
Garrison interface in Exchange Window.
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16 years ago |
Frank Zago
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d9215d050c
Fix typo.
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16 years ago |
mateuszb
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4c0936a3dc
* further code reorganization
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16 years ago |