Ivan Savenko
|
b88a8da4e8
Split off some netpack structures into separate files
|
2 年之前 |
Ivan Savenko
|
62fddca21e
Split massive CModHandler class/file into multiple parts:
|
2 年之前 |
Ivan Savenko
|
8420a90aa4
Reorganization of campaigns code
|
2 年之前 |
Ivan Savenko
|
85262cf4f5
Moved CGameState files into a separate directory
|
2 年之前 |
Ivan Savenko
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 年之前 |
Ivan Savenko
|
acac42291e
Remove excessive CMap.h includes
|
2 年之前 |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年之前 |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
|
8 年之前 |
AlexVinS
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c82afe7156
switch CMapService API to ResourceID
|
8 年之前 |
FeniksFire
|
3de891b4b4
Moving/dividing classes from BattleState to separate files.
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8 年之前 |
Ivan Savenko
|
5b76c3f4eb
Rebase of codebase changes for refactored serializer
|
9 年之前 |
AlexVinS
|
685deddac1
Start spell-relatet files reorganisation
|
10 年之前 |
AlexVinS
|
3bca68fd2d
Initial refactoring
|
10 年之前 |
AlexVinS
|
46d92f11cb
Project update, fix build
|
11 年之前 |