Commit History

Author SHA1 Message Date
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 years ago
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds 11 years ago
  alexvins 4203d69525 Part 2 of new spell configuration 11 years ago
  Ivan Savenko f6c1dace6c Minors: 11 years ago
  Ivan Savenko 29f4a12814 - fixed some evil memory leaks 12 years ago
  Ivan Savenko db1dc1dcc6 - fixed terrain music restarting every tile 12 years ago
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 years ago
  Michał W. Urbańczyk c57b159fc9 Missed one call. 12 years ago
  Michał W. Urbańczyk f897333b2c Don't crash when music file cannot be found. 12 years ago
  Ivan Savenko ee09c5301e minor fixes: 12 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 years ago
  Ivan Savenko e8c35bdb24 fixed extremely slow musicHandler compilation. Removed usage of boost bimap. 12 years ago
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 years ago
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) 13 years ago
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes 13 years ago
  DjWarmonger 9438cfc7e2 Moved creature sounds to CCreature. Sound IDs are now stored as strings. 13 years ago
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 years ago
  Ivan Savenko 4d4f72292e - fixed crash on hovering indestructible walls 13 years ago
  Ivan Savenko d72c44e4c3 - fixed modifiers keys behaviour in TextInput 13 years ago
  Ivan Savenko 7e778045b8 - removed no longer used CSndHandler. Transition to new fs is finished 13 years ago
  Michał W. Urbańczyk 08bcfd1285 * windows video player uses the new FS 13 years ago
  Ivan Savenko cab8955d8f - sound player uses new FS 13 years ago
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base 13 years ago
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 years ago