Commit History

Author SHA1 Message Date
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 years ago
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: 11 years ago
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
  beegee1 d4fd361d4b - fixed #1643 -> hero placeholder handling 11 years ago
  beegee1 22e119770a Fixed mantis #1645 11 years ago
  beegee1 9d0387140f - Fixed bug when the type id of the hero placeholder is the same as a already placed hero or prisoned hero 11 years ago
  DjWarmonger 51e6961d08 Compile fix for MVS. 11 years ago
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 11 years ago
  beegee1 b8eddcd9a8 - Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3 11 years ago
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 years ago
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. 12 years ago
  beegee1 f0cbbbdb70 - Refactored method CGameState::init 12 years ago
  beegee1 2d095cf20a - Fixed days without castle counter 12 years ago
  beegee1 c786a3076a - Refactored victory loss condition checks 12 years ago
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
  Ivan Savenko 76c77d58f6 const-ified CTown. May fix #1444 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 11bcc48cc3 Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init. 12 years ago
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 years ago
  mateuszb 9c1a117c1c * refactoring 12 years ago
  mateuszb d540723739 * refactoring 12 years ago