Ivan Savenko
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44cc848edc
first part of town configuration:
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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3e346e737a
Fixed type enum mismatch between Component and CComponent causing a crash when displaying w window with player flag.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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31f82cade0
- Removed integer parameters from CCreature, all stats are now handled by Bonus System Only
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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cf15ca1cf0
- replaced loadToIt with better H3 parser.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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39d433c1c7
Moved game Modules to config file.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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edbc7f1223
- Some hardcoded settings will now be read from config/defaultMods.json
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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55f321f3f3
- Fixed AI crash at "gather resource" quest
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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9cbc1f1058
- merged basicCreatures and upgradedCreatures into single array
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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b3c17d2788
large filesystem update. Filesysytem is now fully functional, everything should work.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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17a513c01b
various fixes for #828
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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0665850d9d
Fixed #1024
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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e4c88d5088
- moved ParseBonus to JsonNode.cpp (linkage errors)
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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4c0537c420
- AI will now wander with all the heroes that have spare movement points. It should prevent stalling.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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d8cb3a34d3
-Fixed crash #1037
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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624908e403
- Fixed unserialized GrowingArtifact, causing crash
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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b86706d58c
Commander can now die in a battle and will be automatically rised when visiting town.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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b28da1a5d3
- Quest log minimap now has clickable icons
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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32d1a08470
Pointer serialization for CQuest.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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7fbf89ffc8
Rearragned Seer Huts & Quests. More work on Quest Log descriptions.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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49d2ba1982
Quest Log is partially functional. TODO: update quest after completion.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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50e8bc1704
- build system update
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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47945383da
gcc-4.5 compatibility
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%!s(int64=13) %!d(string=hai) anos |
Frank Zago
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bc4f856bfc
Put Warrior's Tomb into the switch statement and properly set the sound returned.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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6f6cd6814e
- fixed wrong battlefield (#961)
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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97aeaa9f28
- moved ColorPutter's to separate SDL_Pixels.h file
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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46f48f0676
- bugfixing:
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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82f3bc8135
- Commanders will now be properly intialized
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%!s(int64=13) %!d(string=hai) anos |