Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 44cc848edc first part of town configuration: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 3e346e737a Fixed type enum mismatch between Component and CComponent causing a crash when displaying w window with player flag. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 31f82cade0 - Removed integer parameters from CCreature, all stats are now handled by Bonus System Only %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 39d433c1c7 Moved game Modules to config file. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger edbc7f1223 - Some hardcoded settings will now be read from config/defaultMods.json %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 55f321f3f3 - Fixed AI crash at "gather resource" quest %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 17a513c01b various fixes for #828 %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 0665850d9d Fixed #1024 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 4c0537c420 - AI will now wander with all the heroes that have spare movement points. It should prevent stalling. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger d8cb3a34d3 -Fixed crash #1037 %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 624908e403 - Fixed unserialized GrowingArtifact, causing crash %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b86706d58c Commander can now die in a battle and will be automatically rised when visiting town. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b28da1a5d3 - Quest log minimap now has clickable icons %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 32d1a08470 Pointer serialization for CQuest. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 7fbf89ffc8 Rearragned Seer Huts & Quests. More work on Quest Log descriptions. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 49d2ba1982 Quest Log is partially functional. TODO: update quest after completion. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 50e8bc1704 - build system update %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 47945383da gcc-4.5 compatibility %!s(int64=13) %!d(string=hai) anos
  Frank Zago bc4f856bfc Put Warrior's Tomb into the switch statement and properly set the sound returned. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 46f48f0676 - bugfixing: %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 82f3bc8135 - Commanders will now be properly intialized %!s(int64=13) %!d(string=hai) anos