Ivan Savenko
							
						 | 
						
							
							
								44d16b32fe
							
							Use API identical to std classes where possible
						 | 
						2 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								71fe5c556f
							
							Merge pull request #2203 from vcmi/remove_seed_info
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								025b0814c8
							
							+ Handled banning spells and artifacts
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								fbd1d728ec
							
							Water heroes will now be correctly banned on random maps.
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								a200e87640
							
							Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9acab48bc3
							
							Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								700d8459ac
							
							Checking flags and conditions
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								fabad20aa1
							
							Compile fixes, cleanup
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								730b36612c
							
							Respect GUI settings for roads. By default, all road types are enabled.
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
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								fd9c7352a0
							
							suggested changes
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
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								060aecc61c
							
							CArtifact refactoring
						 | 
						2 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								e98a50b45a
							
							Merge pull request #2123 from Warzyw647/rmg-split-enum-monster-strength
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								cbe1c4a07d
							
							Remove random seed from map description.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								62595cb039
							
							Split massive CMap.h a bit
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						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
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								bc4755a89a
							
							Merge branch 'develop' into rmg-split-enum-monster-strength
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								cd9bd491e0
							
							Add option for single-thread generation. Still doesn't guarantee excactly identical maps :?
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
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								af3c6abb5e
							
							Added zone guard strength "none"
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								b2b2798214
							
							Use boost::thread instead of std::thread
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
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								5363fd5db3
							
							Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								15b254fded
							
							Give every Zone its own RNG
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								5da8c96214
							
							Fix include paths
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								73d9f5bd0a
							
							Parallel RMG works fine for maps without water.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								a58094aefe
							
							Thread pool kinda works.
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						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								a8545935c3
							
							ThreadPool implementation. It runs, but dies from race conditions.
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
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								d74fdad432
							
							Renamed enum EMonsterStrength to EGlobalMonsterStrength. Enum EZoneMonsterStrength unchanged.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								d22ec0ee0c
							
							Move Modificator to separate file.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								eb50ae3aa7
							
							- Pre-distribute max number of Prisons
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
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								7f180b6e81
							
							Split enum EMonsterStrength into EMonsterStrength and EZoneMonsterStrength.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								d325051213
							
							Some working version, needs corrections still.
						 | 
						2 years ago |