Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 921569e02e Fixed "Long Live the King", 1st scenario victory condition %!s(int64=2) %!d(string=hai) anos
  nordsoft 6e3817f18c Events serialization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a30e7ba321 Remove bitmasks of PlayerColor's. Add encode/decode methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 17d3d663ee Converted creature ID and spell ID to new form %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 700d8459ac Checking flags and conditions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a84666edf6 MetaString can be serialized in json %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d51fe62804 Win/loss condition texts use MetaString %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62595cb039 Split massive CMap.h a bit %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 021f94a579 artifact utils %!s(int64=2) %!d(string=hai) anos
  Konstantin bcf8ca1268 vcmi: fix map format for teams number %!s(int64=2) %!d(string=hai) anos
  nordsoft f464ca3560 Merge remote-tracking branch 'upstream/develop' into vcmi-campaign %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  nordsoft d244702abc Read and write mods into map %!s(int64=2) %!d(string=hai) anos
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Konstantin c84a9f32f6 vcmi: fix road and river loading %!s(int64=2) %!d(string=hai) anos
  Konstantin b16f66477c vcmi: modernize lib/mapping %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 57ee9a9bf3 Merge vcmi/beta into vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eebc6fd625 Map object use format mod:object (or mod:object.subobject) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6c472339ce Refactoring of ObjectClassesHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos