Commit History

Autor SHA1 Mensaxe Data
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 38fd05f655 Minor fix: apply Monday bonuses to heroes who have slept overnight %!s(int64=5) %!d(string=hai) anos
  AlexVinS 4b5910c2f4 VCAI performance improvements %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=8) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov fc3b8b2c87 Refactoring: replace macro with variadic templates on client-side %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov da117e9255 Code style: remove void from constructors without arguments %!s(int64=8) %!d(string=hai) anos
  AlexVinS 805b5215de Client threading tweak %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 09df2dcfbb fixed possible race condition %!s(int64=8) %!d(string=hai) anos
  AlexVinS 2c525fc76e Attempt to fix headless tests crash. %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov bd27636cd9 Merge pull request #316 from FeniksFire/improvingTheBattle %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov eeff7ee315 Few minor code improvements %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 1a60c1a94b Shared memory refactoring and command line control options %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov d95c74941b Client: add onlyAI option support for saved games %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 6642816b1e Client: server port and testing options cleanup %!s(int64=8) %!d(string=hai) anos
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 4bcc43d3d0 Fix Mantis #2234 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 23b7a803b6 cleanup %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 1cbe9e1b8b Client: add donotstartserver option. Alternative way to start a game %!s(int64=9) %!d(string=hai) anos
  AlexVinS ef05a56e49 cleanup %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods %!s(int64=10) %!d(string=hai) anos
  AlexVinS e82dfb5a85 fixed mantiss 0002254 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player %!s(int64=10) %!d(string=hai) anos