Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Savenko 0b99fc0ccb Show message box when H3 data is missing 2 anni fa
  Ivan Savenko 5faaf175f9 Added debug information to SDL-related crashes 2 anni fa
  Ivan Savenko 5143ca266d Moved SDL renderer access to ScreenHandler class 2 anni fa
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 anni fa
  Dydzio b1c008179d Extract client commands handling to separate class + minor fixes 2 anni fa
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 anni fa
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
  Arseniy Shestakov d95c74941b Client: add onlyAI option support for saved games 8 anni fa
  Dydzio 88952aefff Restart button fix (#288) 8 anni fa
  AlexVinS a8c45df732 Merge branch 'SDL1Wipe' into develop 10 anni fa
  AlexVinS f81116e04d Fix mantiss #2208 10 anni fa
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. 10 anni fa
  AlexVinS d50976bf4a restore some SDL1 code in CMT.XXX 11 anni fa
  AlexVinS 62d42465de fix compilation 11 anni fa
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 anni fa
  stopiccot f2309d70dd replaced extern SDL_Surface* X; all over the code with single header 12 anni fa