Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 46931a0ecf Bugfixing il y a 2 ans
  Ivan Savenko 47c1803c42 Finalization of refactoring: il y a 2 ans
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator il y a 2 ans
  Ivan Savenko d2b837b116 All creature-related texts go through translator il y a 2 ans
  Ivan Savenko 17fc9d8d8f Merge with vcmi/develop il y a 2 ans
  Ivan Savenko 633b9ef3be Native terrain is now required for faction, opt-out with value "none" il y a 2 ans
  Ivan Savenko 526de47ca4 Removed 0.98 compatibility il y a 2 ans
  Ivan Savenko 1caec0a8cb Removed default native terrains - breaks neutral faction il y a 2 ans
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state il y a 2 ans
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class il y a 2 ans
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes il y a 2 ans
  Ivan Savenko 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege il y a 2 ans
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes il y a 3 ans
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs il y a 3 ans
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite il y a 3 ans
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks il y a 3 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  Tomasz Zieliński 494b0f0226 First version that compiles il y a 3 ans
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) il y a 3 ans
  Nordsoft91 9d06e51631 Place proper towns in underground (#743) il y a 3 ans
  Dmitry Orlov f861d3a509 Fix: Visiting hero should receive town bonuses during town siege il y a 4 ans
  AlexVinS 483a4689ce Fixes for code review issues il y a 4 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Dmitry Orlov 8cd1af6998 Fix: Siege crashes when creature on the archer's tower is not a shooter il y a 4 ans
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. il y a 4 ans
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. il y a 4 ans
  Dmitry Orlov d6a4767865 Mod system improvement: Patch 2 il y a 5 ans
  Dmitry Orlov 934c4e511d Special buildings support : Patch 1 il y a 5 ans
  Dmitry Orlov 195fb8ff41 Mod system improvement Part I : Fix content losing after deserialization il y a 5 ans
  Dmitry Orlov bf07cd0ad9 Mod system improvement Part I : Old saves support & MSVS build fix il y a 5 ans