Alexander Shishkin
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7e1b0d71c5
Added option for saving generated maps on client side (#307)
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%!s(int64=8) %!d(string=hai) anos |
AlexVinS
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e0af4a665a
Added hacks fot spell scroll support.
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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3c78f960cd
Complete json map format integration
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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0c21efb202
Start integration of map format into engine
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%!s(int64=9) %!d(string=hai) anos |
AlexVinS
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adc271d7b3
Draft on classes hierarchy.
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%!s(int64=10) %!d(string=hai) anos |
Ivan Savenko
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faa7cbff18
Fixed gcc/clang warnings
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%!s(int64=10) %!d(string=hai) anos |
Ivan Savenko
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cd8a0c01e4
Data for campaign win/loss conditions. All campaigns should now have
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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7e02f6b670
Support for overriding victory/defeat conditions from h3m map or
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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b87897096c
Filesystem handling is now more flexible
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%!s(int64=12) %!d(string=hai) anos |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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%!s(int64=12) %!d(string=hai) anos |