Ivan Savenko
							
						 | 
						
							
							
								47c1803c42
							
							Finalization of refactoring:
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e22f6283c2
							
							Secondary skills strings are now passed through translator
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								aaa07e4d2e
							
							New terrain support - part 1 (#755)
						 | 
						3 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								6ddcb079a4
							
							Enabled new secondary skills to be created (#438)
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								37df5c9d88
							
							reworked mod loading to follow standard approach
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								cd35ece10c
							
							fixed DLL_LINKAGE for << operators
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								abdca71828
							
							skill names and descriptions are fully managed by CSkillHandler
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								654ca96e9d
							
							fixed code format and other minor issues
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								36d671b093
							
							changed indentation from spaces to tabs
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								25e6b5cc07
							
							added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								c9ef773da0
							
							fixed logging after rebase
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								c0740e3623
							
							fixed crash when loading neutral faction; skills.json no longer requires index values
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								0357a4fe3b
							
							enabled config of skill descriptions
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								d8648288f0
							
							added debug info to skill loading
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								993b7bf614
							
							skills are initialized properly (and file loading isn't actually working yet)
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								a6c3352d7c
							
							moved secondary skill default bonus initialization into CSkillHandler
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								159e27a0ab
							
							changed CBonusSystemNode* to BonusList in CSkill
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								fbab52eb18
							
							added basic handler for loading secondary skill bonuses
						 | 
						8 years ago |