Ivan Savenko
							
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								500cf7f15d
							
							EWallPart & EWallState are now enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1fece0ce18
							
							Merge pull request #1229 from IvanSavenko/battle_improvements
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								d5cef0c069
							
							end of battle art assembling fix
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e9e549148d
							
							Implemented teleportation animation effect
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								deffba01b9
							
							All battle effects are now fully client sided
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								60a00b450e
							
							Multiple fixes & improvements to animation ordering
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c79634b6a7
							
							Moved all animation ordering logic to callers
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
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								6e5932c016
							
							Apply suggested changes next part
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								3a3b559a0b
							
							attempt to fix the build
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								203c54e956
							
							BulkMoveArtifacts structure optimization
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								95ab343116
							
							Net Packs BulkMoveArtifacts structure and BulkMoveArtifacts::applyCl
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
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								363e461c3e
							
							ArtifactUtils and CArtifactFittingSet class
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
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								64a801004c
							
							Apply suggestions from code review
						 | 
						3 years ago | 
					
				
					
						
							
								   nordsoft
							
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								3ff38b84a2
							
							Support hotseat over multiplier
						 | 
						3 years ago | 
					
				
					
						
							
								   nordsoft
							
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								f4b7cf8196
							
							Transfer player ownership to AI
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								8cae3398ba
							
							Feature: Army Management Shortcuts should work as in HD+ Mod
						 | 
						3 years ago | 
					
				
					
						
							
								   AlexVinS
							
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								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
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								ac66fc7f42
							
							Full rework of pre-game interface and networking
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								03cfd2cb78
							
							Do not use StackLocation in netpacks
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								8cec07afbd
							
							Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								7c77249d37
							
							Refactoring: get rid of macro in server-side request validation code
						 | 
						7 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								fd4ecbd40b
							
							Merge pull request #385 from Chocimier/altar
						 | 
						8 years ago | 
					
				
					
						
							
								   Piotr Wójcik
							
						 | 
						
							
							
								f145b4be91
							
							Correctly sacrifice many stacks or many atrifacts, fixes #2607
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								4149662845
							
							Merge pull request #376 from vcmi/newAnimations
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								ae13123129
							
							CPlayerInterface: don't stop hero movement on embark / disembark
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								270e1b75ce
							
							Support for creature 2-hex attack, alternate death and cast animation types
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								15138c23de
							
							Finished conversion to new logging API
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								9d9c026c85
							
							Code style: serialize everything on own lines for easier debugging (#357)
						 | 
						8 years ago |