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Hero3
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vcmi
réplica de
https://github.com/vcmi/vcmi.git
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Árbore:
47de9a62dc
Ramas
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OpenGL
aab-workflow-fix
bot/qt-translation-refresh/develop
ci-macos-arm
codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
coverity_scan
deprecate_fight_value
develop
dydzio0614-patch-1
enet
experiments2
features/battle-ml
googleplay
master
new-victory-loss-conditions
programmingChallenge
refactoring/fow
serializerTweaks
signing
test_fix
town_hints
update_prebuilts
1.6.8
1.6.7
1.6.6
1.6.5
1.6.4
1.6.3
1.6.2
1.6.1
1.6.0
1.5.7
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1.5.3
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1.5.0
1.4.5
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1.4.1
1.4.0
1.3.2
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1.3.0
1.2.1
1.2.0
1.1.1
1.1.0
0.99.last
1.0.0
0.99
0.98
0.97
VCMI
0.96
0.95b
0.95
0.94
0.93
0.92
0.91
0.9
0.89
0.88
0.86
0.85
0.84
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0.81
0.8
0.75
0.74
0.73
0.72
0.71
0.7
0.64
0.63
0.62
0.61
0.6
0.55
0.54
0.53
0.52
0.51
0.5
Commit History
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Autor
SHA1
Mensaxe
Data
Ivan Savenko
47de9a62dc
Created separate classes for shared, unchangeable image and image
hai 1 ano
Ivan Savenko
600b06b74d
Moved all handling of image loading to render handler
hai 1 ano
Ivan Savenko
56f1725234
All images are now loaded via RenderHandler class
hai 1 ano
Ivan Savenko
1d0e696db6
Added RenderHandler that acts as factory for images and animations
%!s(int64=2) %!d(string=hai) anos