|  mateuszb | 489bd1e4f2
							
							* various obstacles fixes | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | c83404a375
							
							* fixed crash when there was no hero available to hire for some player | 16 years ago | 
				
					
						|  mateuszb | 445653c880
							
							* most of the obstacles (but needs some polishing) | 16 years ago | 
				
					
						|  mateuszb | 811e6c0945
							
							* hopefully resolved bugs 19 and 20 reported by Zamolxis | 16 years ago | 
				
					
						|  mateuszb | ba9b58d3a4
							
							* moved graphics from CAbilityHandler to Graphics | 16 years ago | 
				
					
						|  mateuszb | 7b2585e422
							
							* added mirth, sorrow, fortune and misfortune spells | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 05b3e3215c
							
							* magic well support | 16 years ago | 
				
					
						|  mateuszb | 0070c93888
							
							* more support for attacking stacks for back by two hex stacks | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | e1d6ff54d7
							
							* morale/luck support in battles | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 218a3beaf6
							
							* further changes towards luck/morale support | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 886ab94708
							
							* spell books tend won't be placed in War Machine slots. | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 680993459a
							
							* started making morale/luck system | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 3d29c31deb
							
							* further fight with hanged scroll tab | 16 years ago | 
				
					
						|  mateuszb | 673ffddf4a
							
							* creature info window contains info about modified speed | 16 years ago | 
				
					
						|  mateuszb | 5c51992294
							
							* more developed battle console (spell destination select info, shoot info, move/fly info) | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 5a36e61c32
							
							* added support for serialization arrays of non-primitive types | 17 years ago | 
				
					
						|  mateuszb | a5c4586d13
							
							* added support for non-damaging multi-target spells | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | b895fa35cb
							
							* saving and resuming games should work! | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | 3474fdaf05
							
							* save/load partially working | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | 847a4f222c
							
							Further serialization code and refactorings. | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | f853074d20
							
							Minor changes (serialization and related) | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | 4a8ae4ed9a
							
							* restored objects functionalities (hopefully working) | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | ae48e73fe7
							
							* fixed reading .defs | 17 years ago | 
				
					
						|  mateuszb | 99691b0f11
							
							* fixed compilation error | 17 years ago | 
				
					
						|  mateuszb | 05e25ed3ea
							
							* added spells: shield, air shield, bless, curse, bloodlust, weakness, stone skin, prayer | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | c4bcf7b880
							
							* better support for non-800x600 resolutions | 17 years ago | 
				
					
						|  mateuszb | 2d1fc64dd9
							
							* forgetfulness spell implemented | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | 333e1d9878
							
							* started making support for save/load options | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | bb5819f4df
							
							* support for Wait command (to be tested) | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | f6807a2af9
							
							* loading AI dll for neutrals | 17 years ago |