Commit History

Autor SHA1 Mensaxe Data
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  mateuszb 23c501b79e some changes %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk b15ac97c62 Half done refactoring of CHeroWindow. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 88fd213e87 - LodHandler now will ignore file extensions. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 4d171bd53c -rewrote GarrisonInt with use of object capturing %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko dc2f3cf181 - some fixes for town events %!s(int64=15) %!d(string=hai) anos
  mateuszb c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 1338340027 - fixed 578 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 8487653a8e Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 2f996f14ba Exchanging artifacts between slots should work again nicely. Minor fixes. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 7ae02b7c5a Fixed #471. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk cedf6d812c Half-done Altar of Sacrifice. (Sacrificing creatures should work) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 88e1636250 Fixed #15, #224, #370, #516 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9588e39e84 To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. %!s(int64=15) %!d(string=hai) anos
  OnionKnight 790a77c280 Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining. %!s(int64=15) %!d(string=hai) anos
  mateuszb 69bed4a8d6 * small changes %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko fa735b6a67 - partial implementation of scholar skill (spell exchange works, but no message) %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko ddd0786739 forgot to fix line endings and one file %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko eefdd686de - Almost finished kingdom overview window %!s(int64=16) %!d(string=hai) anos
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 85f336cbaa Fixed #158, #236, #243, #248. %!s(int64=16) %!d(string=hai) anos
  OnionKnight dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 8f217c5cdf Fixed #50, #191, minor %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk f99c4d3c66 Fixed #110. %!s(int64=16) %!d(string=hai) anos
  DjWarmonger ddd755c0c1 1.Removed unused code from hero handler %!s(int64=16) %!d(string=hai) anos