Histórico de Commits

Autor SHA1 Mensagem Data
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done há 15 anos atrás
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo há 15 anos atrás
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. há 15 anos atrás
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 há 15 anos atrás
  Ivan Savenko 9771dd12ff - changes in LodHandler: há 15 anos atrás
  Michał W. Urbańczyk 4434a73651 #630, ofstream doesn't have constructor from std::string on older compilers. há 15 anos atrás
  Michał W. Urbańczyk 30ae49864a Workaround for the font issue. há 15 anos atrás
  Ivan Savenko 8319e5e703 - town events implemented há 15 anos atrás
  mateuszb 9c60629bcf * minor changes há 15 anos atrás
  mateuszb 9445e5b184 * small refactoring há 15 anos atrás
  mateuszb a7d3c5fbca * minor cleanups há 15 anos atrás
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. há 15 anos atrás
  Michał W. Urbańczyk 8bda10b695 * Freelancer's Guild support (both town structure and adventure map object) há 15 anos atrás
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. há 15 anos atrás
  Michał W. Urbańczyk 993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts) há 15 anos atrás
  Michał W. Urbańczyk eec43d3c58 Version set to 0.80. (real, fixed release) há 15 anos atrás
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. há 15 anos atrás
  mateuszb 8637b021cc * (hopefully) full reading of h3c há 15 anos atrás
  mateuszb d0bf334394 * reading of .h3c headers há 15 anos atrás
  mateuszb 5fe80d89ef * warning fixed (use of an uninitialized variable) há 15 anos atrás
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) há 15 anos atrás
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts há 15 anos atrás
  Ivan Savenko 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) há 16 anos atrás
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour há 16 anos atrás
  mateuszb f22570712e * again, please don't include headers in headers if not necessary há 16 anos atrás
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. há 16 anos atrás
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. há 16 anos atrás
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c há 16 anos atrás
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. há 16 anos atrás
  mateuszb 49a142b92e * minor changes há 16 anos atrás