Commit History

Автор SHA1 Съобщение Дата
  Ivan Savenko 49495c9caf - possibly fixed #966 and #958 преди 13 години
  Ivan Savenko 665837d656 - hopefully better town development for AI преди 13 години
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game преди 13 години
  Ivan Savenko 8de71c2b39 - fixed #711, #862, #321 преди 13 години
  Ivan Savenko 90ff99d4eb - fixed ancient #31 преди 13 години
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). преди 13 години
  Ivan Savenko 46f48f0676 - bugfixing: преди 13 години
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. преди 13 години
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. преди 13 години
  Michał W. Urbańczyk d9064f4f7d Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R). преди 13 години
  Michał W. Urbańczyk 3bf76cb719 Fixed #216 and #907. преди 13 години
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. преди 13 години
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 преди 13 години
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn преди 13 години
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) преди 13 години
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 преди 13 години
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) преди 14 години
  beegee1 156aa6e4d9 * Updated class - file - handling преди 14 години
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex преди 14 години
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface преди 14 години
  Ivan Savenko 2eca314e92 - fixed #841 and #840 преди 14 години
  Ivan Savenko 29f42aa873 - fixed #834 преди 14 години
  Frank Zago a62634cf94 Add support for SDL 1.3 in compatibility mode. преди 14 години
  yupsi 583aca8912 Move hero/Next hero buttons being blocked when they should (#204) преди 14 години
  Frank Zago 01566fcde1 Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601. преди 14 години
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. преди 14 години
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. преди 14 години
  Michał W. Urbańczyk 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. преди 14 години
  Frank Zago 06ca4a7c76 Convert minimap.txt to a json file. преди 14 години
  Ivan Savenko 7eb82278d9 - minor fixes to JSON преди 14 години