Commit History

Autor SHA1 Mensaxe Data
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Konstantin 7bfb37df4d vcmi: modernize lib/rmg %!s(int64=2) %!d(string=hai) anos
  Konstantin cf56f7ccce vcmi: remove unused-but-set-variables %!s(int64=2) %!d(string=hai) anos
  nordsoft b1f2c7aed4 Team alignments implemented %!s(int64=2) %!d(string=hai) anos
  nordsoft f27a40dd34 Support roads and teams customization in engine %!s(int64=2) %!d(string=hai) anos
  nordsoft fc7f1dbc5a Fix template selection %!s(int64=2) %!d(string=hai) anos
  nordsoft 53b2f68560 Serialize template %!s(int64=2) %!d(string=hai) anos
  nordsoft 625c18a889 Fix #3234 %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 e4ac0d4370 Editor prerequisites [part 2] (#889) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 4bd0ff680a Random map generator refactoring (#762) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 5054ee011a Rmg water support (#751) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 5c1a66ab69 Rmg water support (#745) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 9d06e51631 Place proper towns in underground (#743) %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  laikh edc1d06f4e Random Map Generator Option: Allow having more computer only players than human/computer players %!s(int64=5) %!d(string=hai) anos
  Alexander Shishkin f563712782 fix formatting %!s(int64=7) %!d(string=hai) anos
  godric3 7ded9dbda8 Fix crash when generating random map with random number of players %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 273802c92c I have no idea what I'm doing %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
  AlexVinS 9d108d59db Redone RMG template serialization using JSON serializer, added tests %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0868164147 (int) -> static_cast<int> %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  AlexVinS 85e952f25f Logging cleanup 3 %!s(int64=8) %!d(string=hai) anos
  AlexVinS 61e241308d Logging cleanup %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4d9058e412 Whitespace cleanup. (No code changes.) %!s(int64=9) %!d(string=hai) anos