Commit History

Author SHA1 Message Date
  Ivan Savenko 4a7fa9bf8c Simplified CTypeList class 2 years ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code 2 years ago
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
  Ivan Savenko acac42291e Remove excessive CMap.h includes 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. 8 years ago
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer 9 years ago
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean 9 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  AlexVinS 3bca68fd2d Initial refactoring 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  alexvins 4203d69525 Part 2 of new spell configuration 11 years ago
  Michał W. Urbańczyk 07aef4f2f6 Compilation fixes for MSVC (relative include paths) 11 years ago
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes 11 years ago