提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling 1 年之前
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
  Konstantin b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 年之前
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
  Michał W. Urbańczyk b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 年之前
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 年之前
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. 14 年之前
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. 15 年之前
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 年之前
  mateuszb 23c501b79e some changes 15 年之前
  Michał W. Urbańczyk b15ac97c62 Half done refactoring of CHeroWindow. 15 年之前
  Michał W. Urbańczyk e301256f92 Adjusted player interface to new set of stack operations. 15 年之前