Cronologia Commit

Autore SHA1 Messaggio Data
  Frank Zago 4b8be22fb6 Several compile/link fixes. 15 anni fa
  mateuszb 4ba3c68ced Chenges (networking for PG, minor fixes) 15 anni fa
  mateuszb dc0cdf68b6 * small fix 15 anni fa
  mateuszb 608e26b453 * a few fixes for CStack.effects removal - more should come 15 anni fa
  DjWarmonger 4696d89d2e Last part of hero specialities - support for peculiar enchants. 15 anni fa
  DjWarmonger 30cf8b7e77 Fixes for previous commit. 15 anni fa
  DjWarmonger bfe266a377 Moved battle effects to bonus system. May be buggy. 15 anni fa
  mateuszb 34b4e09927 * minor changes - hero crossover in campaigns 15 anni fa
  DjWarmonger 59447fb85e Hero speciality will now affect Resurrection and other remaining spells. 15 anni fa
  DjWarmonger c7f8f0a967 Support for creature weeks and Deity of Fire is now complete. 15 anni fa
  Ivan Savenko dc2f3cf181 - some fixes for town events 15 anni fa
  DjWarmonger ea966a3d21 Creature weeks now work fine. Castle interface still needs to be updated. 15 anni fa
  DjWarmonger 630dc7f7f2 Next part of creature weeks code. 15 anni fa
  DjWarmonger f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 15 anni fa
  DjWarmonger 0c4bec0a52 Fixed #608. I just ignored odd postInit interface, hope that's fine. 15 anni fa
  mateuszb d681afe1c1 Changes towards campaign support. 15 anni fa
  Ivan Savenko d732565002 - blocked retreating from castle. Escape Tunnel implemented. 15 anni fa
  Michał W. Urbańczyk 4aa60cd40e Minor changes. 15 anni fa
  DjWarmonger 6f022e02bb Fixed #583. Minor fixes. 15 anni fa
  DjWarmonger 2ec775cb46 Fixed #599 15 anni fa
  Ivan Savenko fd45cd0a6d - fix for #283 15 anni fa
  Ivan Savenko bdcdc89991 - University fix for #594 15 anni fa
  mateuszb ec5fa1dc22 * Mutare's special ability 15 anni fa
  mateuszb a95bb9d916 * fixed 576 15 anni fa
  mateuszb 52319f5713 * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 15 anni fa
  Ivan Savenko 3c868146a6 - linux fix for BuildingHandler 15 anni fa
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) 15 anni fa
  mateuszb 3361126c55 * partially done building bonus (campaigns) 15 anni fa
  mateuszb b441143a73 * monster campaign bonus handled 15 anni fa
  Michał W. Urbańczyk c6653949e1 Fixed #90, #581, #567. 15 anni fa