SoundSSGood
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60afbbe20f
Necromancy & Eagle eye infowindows
|
7 months ago |
SoundSSGood
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603672ff51
revert some changes
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7 months ago |
SoundSSGood
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f0a9c95075
ArtInfoWindow on client. Client side
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7 months ago |
SoundSSGood
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7b89521179
ArtInfoWindow on client. Server side
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7 months ago |
Ivan Savenko
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82506d5eff
Removed ConstTransitivePtr from StackLocation
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9 months ago |
Ivan Savenko
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2a05fbdd50
Unified handling of battle sides ID's
|
1 year ago |
Ivan Savenko
|
a99d5e6fa1
Simplify code
|
1 year ago |
Ivan Savenko
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0c07384293
Refactoring of serialization versioning handling
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1 year ago |
Ivan Savenko
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5523f05284
Moved ArtifactLocation to a separate file
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2 years ago |
Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
Ivan Savenko
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9fa7a93fb0
Properly pass battleID in all battle netpack's
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2 years ago |
Ivan Savenko
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3a88180494
Separated game and battle callback (server & client only)
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2 years ago |
Ivan Savenko
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fc4dfda00f
Added support for concurrent battles to gamestate and server
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2 years ago |
Ivan Savenko
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a84c5fa371
Fix battle replaying
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2 years ago |
Ivan Savenko
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81242d3500
Fixed ending of battles due to retreat/surrender
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2 years ago |
Ivan Savenko
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a1d3181a98
Unified spellcasting handling with other actions
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2 years ago |
Ivan Savenko
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6297140bf5
Start of stabilization - battles now start correctly
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2 years ago |
Ivan Savenko
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44832f3797
Split BattleProcessor into few more parts
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2 years ago |