Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 jaren geleden |
Michał W. Urbańczyk
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f378e5be31
MSVC compile fix #997.
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13 jaren geleden |
Ivan Savenko
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d60f2d57a0
- first part of CIntObject API clean-up.
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13 jaren geleden |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 jaren geleden |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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13 jaren geleden |
DjWarmonger
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25bdcd3cab
- Fixed wrong creature teleported
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13 jaren geleden |
Michał W. Urbańczyk
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7dc0d6878e
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
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13 jaren geleden |
DjWarmonger
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f9dff013eb
Fixes for battle interface, including #932. Basic funtionality is restored.
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13 jaren geleden |
DjWarmonger
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294276ea13
- Second part of battle interface.
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13 jaren geleden |
DjWarmonger
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aeb9cf9460
- First part of battle interface rewrite. Untested. May work or not work randomly.
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13 jaren geleden |
Ivan Savenko
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f426a48d09
- fixes for gcc-4.7
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13 jaren geleden |
DjWarmonger
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2193f8912e
- Framework of new battle interface
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13 jaren geleden |
Michał W. Urbańczyk
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c61f536d8b
* fixed remaining parts of #760
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13 jaren geleden |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 jaren geleden |
DjWarmonger
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5c86d32903
Cloned stack dissapear when killed.
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13 jaren geleden |
Michał W. Urbańczyk
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4baf4e13ed
* fixed #857 and #858
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13 jaren geleden |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 jaren geleden |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 jaren geleden |
beegee1
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cce814c41b
* Final commit
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14 jaren geleden |