História revízii

Autor SHA1 Správa Dátum
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 mesiacov pred
  MichalZr6 8f63a82d60 Minor changes with BattleHex and BattleHexArray 10 mesiacov pred
  Xilmi f56681d521 Removed weird logic that prevented AI from casting spells. 11 mesiacov pred
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 rok pred
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth 1 rok pred
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 rok pred
  Andrii Danylchenko 9ffd6368d4 Add visual logger for battle interface 1 rok pred
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 rok pred
  Ivan Savenko ced0bbe526 Remove "catch everything and silently ignore" block 1 rok pred
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr 1 rok pred
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement 1 rok pred
  Ivan Savenko d326c53b9a AI will now respect current value of "Use spells in autocombat" setting 2 rokov pred
  Alexander Wilms ed86a917eb AI/BattleAI/BattleAI.cpp: Use Class template argument deduction for wallParts array 2 rokov pred
  Alexander Wilms bfddc90ff4 AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array. 2 rokov pred
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
  Ivan Savenko ef94e7a78a Fix build 2 rokov pred
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 rokov pred
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 rokov pred
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop 2 rokov pred
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 rokov pred
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier 2 rokov pred
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes 2 rokov pred
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation 2 rokov pred
  Ivan Savenko 2be9664d26 Remove no longer used code 2 rokov pred
  Ivan Savenko 013417fb7e Code cleanup 2 rokov pred
  Ivan Savenko a1d3181a98 Unified spellcasting handling with other actions 2 rokov pred
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly 2 rokov pred
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage 2 rokov pred
  Andrii Danylchenko ba9998ac66 BattleAI: fast targets optimization 2 rokov pred
  Andrii Danylchenko e7394ad20c BattleAI: log time to make a decission 2 rokov pred