Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 månader sedan
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 7 månader sedan
  Ivan Savenko 0b126ebc8b Merge branch 'vcmi/master' into 'vcmi/develop' 7 månader sedan
  Ivan Savenko e0adbb3237 Fix calculating of total cost if hero has non-max amount of points 7 månader sedan
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 månader sedan
  Ivan Savenko 156de5b17e Added GameInstance class 10 månader sedan
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 månader sedan
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 månader sedan
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 månader sedan
  Ivan Savenko 0548f325e4 Merge branch 'master' into 'develop' 9 månader sedan
  Ivan Savenko f7f94bb7dc Remove old code 10 månader sedan
  Ivan Savenko 31e627f128 Remove screen2 and screenBuf global variables 10 månader sedan
  Ivan Savenko 2468ab54ea Show total movement cost for multi-turn paths 10 månader sedan
  Ivan Savenko 7803f7a972 Clicking on blocked tile of a visitable object now builds a path to it 10 månader sedan
  Ivan Savenko c5a75b20ad Merge pull request #5352 from IvanSavenko/assets_generation 10 månader sedan
  Ivan Savenko cca4c0888c In-memory assets generation 10 månader sedan
  Ivan Savenko 6957ac33b6 Fix excessive paths updates when using Fly/Water Walk 10 månader sedan
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 månader sedan
  Laserlicht 1fb5301750 remove test 1 år sedan
  Ivan Savenko e93a060500 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 år sedan
  Dydzio c6edd615ac Block possibility to move hero if shift-clicking on path end 1 år sedan
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 år sedan
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used 1 år sedan
  Ivan Savenko 79c55bc898 Merge pull request #4425 from IvanSavenko/ui_cleanup 1 år sedan
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 år sedan
  Laserlicht 0e28791075 scroll only if in focus 1 år sedan
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' 1 år sedan
  Ivan Savenko dde5cea601 Fix activation of world view on end turn in multiplayer 1 år sedan
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 år sedan
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 år sedan